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Co Op

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Jack-Reacher's picture
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Could it work in assassins creed? I was thinking the assassin recruits basically use the same gameplay mechanics as Ezio, so what if it could be possible to get like 6 players in a single player game and free roam and such?

Burnout Paradise had a really good idea for online free roaming. Imagine playing single player and when you arent on a mission you simply sign into a lobby. You are still in the exact same position, you can explore, do view points, take templar dens and collect treasure, but other players are also doing the same thing. You would see them opening boxes ( that you had already opened but who cares) and they could fight guards.

You could try assassinate them as well, so while you are free roaming you never know when an assassin is walking around in the crowds waiting to kill you, or you could work together. Hey the game is easy enough as it is, who cares if it gets super easy.

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kinda like my ideas, i second this

EDIT i went to the offical AC website and posted the same topic

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PatrickDeneny's picture
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This has been discussed quite a bit before and I think I brought up Burnout: Paradise then; it really does have a great system of jumping straight into the MP without interrupting what you're doing.

I can't remember which thread we discussed it in but I think the general consensus then was that a co-op mode (with an open-world, interspersed with dens/mini-games, similar to RDR) would be an amazing addition to the AC series.

EDIT: Here is where this idea was previously mentioned.

"Death, the most dreaded of evils, is of no concern to us; for while we exist death is not present, and when death is present we no longer exist." Epicurus

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Ubi said that they've been looking into it. It just has to make sense with the story. Once they figure that out, we'll have it. That's all they've mentioned.

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JoeyFogey wrote:
Ubi said that they've been looking into it. It just has to make sense with the story. Once they figure that out, we'll have it. That's all they've mentioned.

Well that's promising Smile But they should just do it! For once, forget the story and do it, Ubi! It's not like Brotherhood's MP is very closely linked to the story (even with that vague 'Templar training' backstory Tongue).

"Death, the most dreaded of evils, is of no concern to us; for while we exist death is not present, and when death is present we no longer exist." Epicurus

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PatrickDeneny wrote:
JoeyFogey wrote:
Ubi said that they've been looking into it. It just has to make sense with the story. Once they figure that out, we'll have it. That's all they've mentioned.

Well that's promising Smile But they should just do it! For once, forget the story and do it, Ubi! It's not like Brotherhood's MP is very closely linked to the story (even with that vague 'Templar training' backstory Tongue).

It kinda is closely linked to the story, and the templar training idea isn't really that vauge. bleeding effect was already established to be usable for training, and it's implied that Desmond will have to fight these recruits at some point.

They don't mean that it has to be a pivotal story point, but that it has to make sense with the universe. And co-op just for co-op's sake with no explanation doesn't make sense.

Maybe I should change my avatar. Leonardo's got a sassy, abrasive, insufferable know-it-all look on his face. owaitthatdescribesmeperfectly

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Maybe I should change my avatar. Leonardo's got a sassy, abrasive, insufferable know-it-all look on his face. owaitthatdescribesmeperfectly

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i can't really see how co-op would work in this.

granted, i said the same thing about the competetive multiplayer when that was announced

Dragonsworn

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Co-op can't be a tacked on gimic. If Ubi decides to go for co-op, then it has to be interwoven into the story as well. Either put 110% effort in it, or don't do it at all.

Don't half ass stuff.

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If this is done properly and works similarly to freeroam coop in RDR (although it doesn't sound like that at the moment), my life is complete.

"Death, the most dreaded of evils, is of no concern to us; for while we exist death is not present, and when death is present we no longer exist." Epicurus

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So a lot of stuff online seems to indicate that there will be co-op play. I'd hope that it would be on the Assassin's side. I'm bored with the Templar multiplayer. Show us what the Assassins are doing with this threat!

Xbox LIVE Gamertag: THB Joey Fogey

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Hopefully we'll see that stuff in the single-player. : P

How about multiplayer is a bunch of TWCB looking into the future and playing around with different people's avatars?

Ahaha!

Maybe I should change my avatar. Leonardo's got a sassy, abrasive, insufferable know-it-all look on his face. owaitthatdescribesmeperfectly

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Calvar The Blade wrote:
Hopefully we'll see that stuff in the single-player. : P

I'm thinking it would be a good idea to make the main menu look like this:

Singleplayer
Multiplayer
Co op
Options

I feel like Co op should be its own game type and not an add on to Desmond's singleplayer or Templar multiplayer.

Xbox LIVE Gamertag: THB Joey Fogey

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Agreed.

Maybe I should change my avatar. Leonardo's got a sassy, abrasive, insufferable know-it-all look on his face. owaitthatdescribesmeperfectly

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Agreed as well. But, yeah, I remember reading co-op was confirmed.

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"Hopefully it [AC3] will make us feel like an ASSASSIN, not an errand boy that kills guards in between getting milk for his arthritic stepdad." - JoeyFogey

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Co-op Missions on the Assassin Side, this should be good..

Imagine two THB Members playing togheter as Assassins, planning strategies to strike on a Templar NPC ?

Just to think about it, makes me feel so excited..

<> Rise and Rise Again, Until Lambs Become Lions <>

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AUREL, GET XBOX LIVE GOLD BEFORE 30 OCTOBER

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161803398874989 wrote:
AUREL, GET XBOX LIVE GOLD BEFORE 30 OCTOBER

Do et

Xbox LIVE Gamertag: THB Joey Fogey

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Co-op exploits would be 'that word'! Laughing out loud

"Death, the most dreaded of evils, is of no concern to us; for while we exist death is not present, and when death is present we no longer exist." Epicurus

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EPIC.

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Aurel and Phi playing co-op?

*head explodes*

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I bet it'll be like this:
Phi: Aurel, what do I do now?
Aurel: You go there and there.
Phi: So, I'm here. What do I do now?
Aurel: You take this thing and put it there.
Phi: I don't see it.
Aurel: It's right in front of you.
Phi: Oh, okay. Done. What do I do now?
Aurel: You come back here. Make sure you don't screw up passing back through the memory barrier.
Phi: Okay, easy!
----
Phi: I'm now at the memory barrier. How does this work?
Aurel: You have to do this. Make sure you don't die or all the hard work we've done the past two hours will be lost.
Phi: Alright, here goes! *dies*
Aurel:

_________________

I am, in fact, awesome.
"Hopefully it [AC3] will make us feel like an ASSASSIN, not an errand boy that kills guards in between getting milk for his arthritic stepdad." - JoeyFogey

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Hahahahaha ! I laughed alot on this "example" of how would it be Phi playing with Aurel...

<> Rise and Rise Again, Until Lambs Become Lions <>

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That's how it would be with me. I'd have to rehearse it lots of times. I'm terrible at taking directions from a voice.

Xbox LIVE Gamertag: THB Joey Fogey

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I would be pretty legit. I play League of Legends so I'm good at following orders over chat.

Why did it have to end this way?

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DarkAlphabetZoup wrote:
I would be pretty legit. I play League of Legends so I'm good at following orders over chat.

Awww yeah! "JoeyFogey" Wink

Xbox LIVE Gamertag: THB Joey Fogey

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I think this could only be a plus if it is well implemented. Here's why. If ubi makes it an extra, something that is added on to the single player as an option, then it won't detract from the experience. If It sucks, give feedback and enjoy your singleplayer campaign. If it's awesome, give feedback and play around with it. That being said I REALLY hope Ubi does a great job with this because I really want to see co-op gameplay from you guys. Silent extermination FTW.