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altair missions ??

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Calvar The Blade wrote:
I hope you guys understand that I'm hoping for lots of awesome assassinations. I just haven't seen any evidence that there aren't any in the game, so far.

But there also isn't any evidence that there will be any either, and Brotherhood had absolutely no awesome assassinations. That's why we're worried. You would figure in a game called "Assassin's Creed" the devs would be willing to showcase one or a few great assassination scenarios, but instead they opted to incinerate a harbor.

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Fly Like an Eagle wrote:
Calvar The Blade wrote:
I hope you guys understand that I'm hoping for lots of awesome assassinations. I just haven't seen any evidence that there aren't any in the game, so far.

But there also isn't any evidence that there will be any either, and Brotherhood had absolutely no awesome assassinations. That's why we're worried. You would figure in a game called "Assassin's Creed" the devs would be willing to showcase one or a few great assassination scenarios, but instead they opted to incinerate a harbor.

I may be completely wrong, but isn't that one the big marketing plots behind the E3 rollouts? Don't they try to see who can create the biggest and baddest video? I'm guessing they wouldn't generate the same hype from non-diehards by loading their E3 video with stealth assassinations and tactics that we would like to see. So, while they're alienating their "cult" crowd, they're also trying to attract more newbies.

The Templars were framed.

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Fly Like an Eagle wrote:
Calvar The Blade wrote:
I hope you guys understand that I'm hoping for lots of awesome assassinations. I just haven't seen any evidence that there aren't any in the game, so far.

But there also isn't any evidence that there will be any either, and Brotherhood had absolutely no awesome assassinations. That's why we're worried. You would figure in a game called "Assassin's Creed" the devs would be willing to showcase one or a few great assassination scenarios, but instead they opted to incinerate a harbor.

Yeah, E3 is for investors and journalists. They don't show stuff that requres thinking and is very organic, they show stuff that can be conveyed in a 7 minute video. Like action and badassery.

At the very least we know that the Assassin's Dens will be varied assassination setups, and you can let them get taken over and reset.

So there's good reason to be optimistic.

the posts a bit guy

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Calvar The Blade wrote:
Fly Like an Eagle wrote:
Calvar The Blade wrote:
I hope you guys understand that I'm hoping for lots of awesome assassinations. I just haven't seen any evidence that there aren't any in the game, so far.

But there also isn't any evidence that there will be any either, and Brotherhood had absolutely no awesome assassinations. That's why we're worried. You would figure in a game called "Assassin's Creed" the devs would be willing to showcase one or a few great assassination scenarios, but instead they opted to incinerate a harbor.

Yeah, E3 is for investors and journalists. They don't show stuff that requres thinking and is very organic, they show stuff that can be conveyed in a 7 minute video. Like action and badassery.

At the very least we know that the Assassin's Dens will be varied assassination setups, and you can let them get taken over and reset.

So there's good reason to be optimistic.

Agreed, I totally agree with Gopher and Calvar.
Since English isn't my first language, it is hard for me to write, but that stuff you two said is the same thing i'm trying to say for a long time !
Thanks for posting this, lol Tongue

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Calvar The Blade wrote:
Sorry, poorly worded. I don't think they're saying that Des/Altair/Ezio had the EXACT same facial structure as each other. I think it's just a case of reusing assets.

Highly unlikely that it's not for a purpose. Especially considering the huge AAA budget the game has, I doubt they're just trying to save time - and also considering they devoted so much work to creating completely unique NPCs (I think AC1 had well over a hundred), seems very unlikely that they'd just scrap all the effort for the main characters.

"What is the truth?"

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Calvar The Blade wrote:

Yeah, E3 is for investors and journalists. They don't show stuff that requres thinking and is very organic, they show stuff that can be conveyed in a 7 minute video. Like action and badassery.

The recent demos have definitely done this, and I think the AC2 demo flirted with this a bit, but the AC1 "Fake Acre" demo didn't do this at all, and its why I fell in love with the game. They broke down stealth elements and free running, and tried to focus as little on combat as possible. It was different, and that's why I loved it so much.

You can shoot off a bunch of fireworks to grab attention in your demos, but what ultimately ends up being successful is the stuff that deviates from the trends. That's what originally caused Assassin's Creed to explode onto the scene: It was different. Now, it's starting to follow the similar trends that most FPS games are, and that's why I feel its future is in jeopardy.

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Fly Like an Eagle wrote:
Calvar The Blade wrote:

Yeah, E3 is for investors and journalists. They don't show stuff that requres thinking and is very organic, they show stuff that can be conveyed in a 7 minute video. Like action and badassery.

The recent demos have definitely done this, and I think the AC2 demo flirted with this a bit, but the AC1 "Fake Acre" demo didn't do this at all, and its why I fell in love with the game. They broke down stealth elements and free running, and tried to focus as little on combat as possible. It was different, and that's why I loved it so much.

You can shoot off a bunch of fireworks to grab attention in your demos, but what ultimately ends up being successful is the stuff that deviates from the trends. That's what originally caused Assassin's Creed to explode onto the scene: It was different. Now, it's starting to follow the similar trends that most FPS games are, and that's why I feel its future is in jeopardy.

I think it more has to do somewhat with their decision to make set-pieces flow more with actual gameplay, unlike Leonardo's carriage or flyer from AC2. That's probably one of the most innovative things they're doing with the game, besides random events. Makes sense to showcase it. Having better assassinations is not really an innovation, it's more of an improvement to the playground. E3 is a place to show what's new, not nessecarily what you'll be doing the most.

the posts a bit guy

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Calvar The Blade wrote:
I think it more has to do somewhat with their decision to make set-pieces flow more with actual gameplay, unlike Leonardo's carriage or flyer from AC2. That's probably one of the most innovative things they're doing with the game, besides random events. Makes sense to showcase it. Having better assassinations is not really an innovation, it's more of an improvement to the playground. E3 is a place to show what's new, not nessecarily what you'll be doing the most.

You read my mind ! Totally agreed !
The demos are made to show the new features.
Example: In the DEMO of revelations, Ezio didn't need to use an explosive bomb at the 2 guards guarding the stairs to the lighthouse, but that is a new features that's why they showed it. They could have easily pass throught the guards in another way, for example using the gypsies (new courtesans) that were at Ezios left side when the threw the Explosive bomb, but we already know the function of gypsies, that's why they didn't used them.

<> Rise and Rise Again, Until Lambs Become Lions <>

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For those of you still wondering Philip Shahbaz is listed as the voice actor for Altair in AC: Revelations.

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Yes ! Party Good news.
Now let's just hope they won't force him to make an Arabic accent.

Calvar The Blade wrote:
I personally would enjoy if they showed us Altair's unique face, since in trailers and everything he's always been shown with a different one.

Judging by the newest gameplay trailer, Altaïr will have a face of his own. And it looks like the one he has in AC. (at least until he grows a beard).

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Sorry for sounding gay, but that's a fine lookin' Altair.

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JoeyFogey wrote:
Sorry for sounding gay, but that's a fine lookin' Altair.

Not gay at all, I have to agree. The pure, bright white looks cooler than normal - he's clearly had a wash.

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His face looks much thinner, more like the way he looked in the e3 trailer. He has a little smirk on his face, on the left (from our perspective) side. Exactly what I thought Altair would look like!

the posts a bit guy

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looks like altair was washin his robes since the last time we seen him huh lol. i hope they only darken the armor piece ( the thing around the torso) and the the knife belt. and the metal plates on his hidden blade is more shinney now. i really love the kinda new look

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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aurllcooljay wrote:
For those of you still wondering Philip Shahbaz is listed as the voice actor for Altair in AC: Revelations.

Heard somewhere he also worked with a linguist for a while (just like the voice actor for Ezio), so that explains the Arabic accent. I still personally miss the old Altair "Americanized" voice, but I think this current Arabic voice will suit just fine.

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Sync wrote:
I would love to see Altaïr's initiation to the Brotherhood. When he was handed his hidden blade, or when he got his finger cut. I doubt we will see this kind of memory though, more like events that would help Ezio answer all of his questions.

http://www.youtube.com/watch?v=sSUcfdpD7yg yeah something like this right

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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Yeah, it was because of this video that I wrote this in the first place. An official version would be awesome. This one is pretty good though, very creative.