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Puzzles & Thought Process

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ModernDayEzio's picture
Joined: 01/08/2011

I hope this isn't a dumb question.

The code wheel puzzles in Assassin's Creed 2 and Brotherhood. I had a hell of a time with many of them. More than 1 I just gave up and looked up the answer online because I was getting frustrated. I remember a Sumerian number system puzzle in AC2, specifically, that had me completely baffled.

I'm going to go back shortly and play AC2 and ACB as one big long super-game. I'm not looking for the answers to the puzzles; I can find them anywhere.

What I am looking for is ~how~ do you think your way through these puzzles? What techniques do I need to do to figure them out for myself. Thought processes. That's what I want. I can remember looking at the solutions and having no idea how the answers were arrived at.

Can anyone help? Thanks.

..'s picture
Joined: 09/12/2010

Random guesses for 50 minutes, or you could get yourself into the NWO conspiracy mode, and look for hidden numbers and letters

Dunan's picture
Kyoto, Japan
Joined: 11/08/2010

The wheel puzzles can actually be solved with a basic algorithm, provided that there's at least one ring that moves all by itself without being attached to other rings.

Here's how I went about it.

Leave that last "independent" ring for last. If everything else is lined up perfectly, you know that you can get that last one into position no matter where it is, and without messing up anything you've done before, right?

Now look at a ring that also involves that one. Make that your next-to-last ring. So your next-to-last step will be to put the *other* ring that has a connection to the last one into place, leaving the "last" one for, well, last.

Then find a ring that incorporates your next-to-last ring. Repeat the process.

You should be able to work backward until you know which ring to turn first.

(I can create a detailed example if that explanation didn't make much sense. ^_^;)

I loved the Sumerian number puzzle. I actually know how to read and write these numbers; they used a vertical tick for 1, a horizontal tick for 10, and then when they got to 60 they went back to vertical ticks, using base 60. So if you saw one vertical, three horizontal, and four vertical, you've got 1x60 + 3x10 + 4x1, or 94. Our system of minutes and seconds comes from this -- think of that number as 1:34 (1 min 34 sec = 94 seconds) and you've got it!

“Māmunu minún; būru durarirun”