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Suggestion for video walkthrough("Escape from Debt")

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Jedted's picture
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I don't know if anyone's done this already but i thought a video showing how to complete this mission with 100% sync(no assassins or courtisans) would make for a good walkthrough.

If i had the means to record gameplay i might do it but i thought i'd suggest it. It's just an idea, i know a lot of people here choose NOT to use Assassin recruits to create more of a challenge.

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I had the same thought while playing the mission for the first time. It would be cool to show a minimalist approach (hidden blade and stealth) for 100% sync.

By the way, this is the mission where Ezio escorts the Senator to safety. I had forgotten the name "Escape from Debt".

You won't even feel the blade.

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surely this already exists in youtube?

Jedted's picture
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The gaurd posts at each tunnel are probebly the most difficult to get around, perhaps poison one gaurd and walk past while the others are distracted?

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IanXO4 wrote:
surely this already exists in youtube?

Youtube isn't quite as creative with their walkthroughs as some THB'ers. Wink

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Jedted wrote:
IanXO4 wrote:
surely this already exists in youtube?

Youtube isn't quite as creative with their walkthroughs as some THB'ers. Wink

agreed i mean no one has yet to make a dubstep dbz amv

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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ok i think i have this one figured out. no killing, no hiring, no poison, no smoke bombs, no recruits, no arrow storm... video in a few days.

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Do the no killing thing on an Assassination mission.

the posts a bit guy

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I actually have a few assassination videos that involve no killing, but I haven't uploaded them. They basically involve messing with the AI so that the target kills his own dumb self. Let me know if you are actually interested.

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Interested!

Rob's applause

"Now you shall get an earful of my beloved sword! Behold, Pillow Talk! Let's rock, baby!"

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Good idea! I was thinking more along the lines of "killing" them with fists, but your way is actually skilled!

the posts a bit guy

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Sounds intriguing, Ian... Smile

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I managed to get a guard to kill a borgia captain. It was actually the blacksmith. Thats a challenge for you Ian.

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IanXO4 wrote:
I actually have a few assassination videos that involve no killing, but I haven't uploaded them. They basically involve messing with the AI so that the target kills his own dumb self. Let me know if you are actually interested.

Heck yes! I should have known you had some vids up your sleeve. And since you are about to become supreme ruler of this site you must bombard us with videos.

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OK! i have a variety pack for silvestro sabbitini that ive had forever, and it has a clip where the target kills himself. i'll upload that one too in the coming week.

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Now that I think about it I remember in AC2 there was a way to get guards to kill themselves when they're chasing after you. Basically they jump to their deaths. I haven't tried that for Brotherhood, but I hope Ian had a different way.

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IanXO4 wrote:
ok i think i have this one figured out. no killing, no hiring, no poison, no smoke bombs, no recruits, no arrow storm... video in a few days.

Sounds instersting, I can't wait to see what you've come up with.

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In my AC1 Save Citizen video ( which I havent uploaded yet) I show a few citizen missions where you can get the guards to jump into the water every time.

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yeah its just a matter of getting guards to jump to their own deaths. there are lots of opportunities for this in ac2/b.

in ac1, main targets dont take damage from falling, but they can still die if they fall into water. unfortunately, the game doesnt count this as an assassination... it gets reported as "target lost" or something like that, and you have to replay from the last checkpoint. its easy to get sibrand to fall into water. same with abul. william is a little trickier, but it can still be done.