Alex Hutchinson, Creative Director:
http://www.gameinformer.com/b/features/archive/2012/03/05/meet-the-new-c...
Haven't watched yet. Seems quite a bit younger than most creative directors we've seen for AC.
EDIT: watched, interesting guy.
Building the AC Universe:
http://www.gameinformer.com/b/features/archive/2012/03/09/building-the-a...
I'm worried. Hopefully it will be as good as revelation's soundtrack. I don't know if the music during that era would necessarily fit a assassin's creed game. Anyone understand where I'm coming from? I have confidence in jesper kyd.
I think they may mix it up with some native American and American music. That would be interesting to hear.
Anyone got any predictions /early thoughts on the soundtrack .
I was thinking about this while playing some Wii games the other day.
All is in the title. Imagine controlling the hidden blade with the WiiMote, and the secondary weapon with the nunchuk. And also the climbing / free running parts with both hands.
What do you think?
http://www.egmnow.com/articles/news/some-details-about-assassins-creed-iii/
new character details the new assassins name is Connor he is half british half native amreican
I think this could work. It could be like brotherhood/revelations,you go around collecting weapon parts in chest and combine those things to make a weapon. Either something basic or totally new.
As for assassinations, basically making your own assassinations . So being able to change the height, damage, or overall pose.
Any of you have ideas. Agree.Disagree.
What if we get alternate endings for AC3? The Desmond finale, of course. Maybe specific choices Desmond makes during the storyline will cause him to fail? Or we can really try to save the world and give players a sense of responsibility.
I was thinking of some kind of rope blade think-a-maggie to catch on to targets from a distance.
Alright, either talk a new weapon OR come up with a new way to use a already established weapon in the series.
Do you think we need this.ACR did a pretty good job.