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Assassin's Creed Revelations = AC III?

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This popped up today on the AC Facebook page, evidently by accident.
http://www.wired.com/gamelife/2011/04/assassins-creed-revelations/

Let the speculation begin!

The Templars were framed.

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It's not AC3. If it was AC3, they'd be calling it that.

Besides, the Arabic text in the teaser was "Altair Ibn La Ahd" and "Altair Son of No One;" they said that numbered sequels are saved for new settings and new ancestors. This will probably be to AC1 what Brotherhood was to AC2, a side-sequel to the ancestor's story that progresses Desmond's as well.

edit: One of the commenters on Kotaku mentioned that Ubisoft had bought out Massive Entertainment (a primarily PC strategy game developer) a few years back and had said on their twitter that Massive was working on an AC project, so it's entirely possible that this could be that as well.

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Are you thinking that this will be a PC only game?

The Templars were framed.

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Not necessarily. There HAVE been strategy games for the consoles - see Halo Wars for example.

Also, apparently (according to a NeoGAF poster) Massive Sweden is hiring for an MMO...

Apparently the "official" reveal will be in the Game Informer that's going to be on shelves on May 13. Unless something else leaks before then, we'll have to wait to find out for sure.

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has anyone unlocked the footage yet on facebook?

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Nah, it's still on 5% right now... =/

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I think we are going to see another handheld game here, maybe for the 3DS. Ubisoft always stated that Assassin's creed would be a trilogy, but because the game sells so well they will try to postpone the last game, AC III, just as they used Brotherhood to do this. They most likely want to make the last part a very good game so I think they will need more time than one year to develop AC III. I think AC: Revelations will be a small game to keep the fans happy for a year so Ubisoft Montreal can make a fantastic last AC game!

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The Project Legacy Fan Page on Facebook has just posted a ubi link (http://ubi.li/5aGcW) which leads to assassinscreed.com/acreveal before redirecting you back to the Facebook News Feed.

EDIT: They've now posted the link again with this in front:

We're on the final stage of the AC Reveal, Recruits!

Head on over to the Assassin's Creed Page and take part in revealing the next Assassin's Creed Title!

EDIT 2: My D.O.B. was the issue. Make sure you're 18 on FB and follow the link to LIke the AC FB page. I've greated a forum topic too, to keep track of anyhting more that happens Smile

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personally i greatly disagree that its going to be a handheld game, game developers are not stupid. They would know how highly disappointed fans would be if it was a handheld. yeah nintendo 3ds just came out, but it would have to be for 3ds and the psp, and currently the psp hasnt been doing so well the past year let alone sony lol

we have seen a glimpse of constantinople and during that time was the fall of rome, they would take an even that big for something hand held

just my thoughts..sorry if it sounded like i was ranting

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There has been some talk over on GameFAQs about a glimpse of something resembling a

Spoiler: Highlight to view
date. 24061459. Or 24 June 1459. Of course Ezio was born in 1459 but I don't remember if the day was given.

It was pretty difficult to see it clearly anyway.

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Check out the 'reveal the new game thread!' I've put a link there where someone has analysed all the dates shown (there's loads of the btw) and they all have some significance in one way or another Smile

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Yes maybe you're right, but I posted the comment before the Constantinopel teaser. Ubisoft is acting now like it's an important thing so it probably won't be handheld. But I wonder if they will risk to create another Brotherhood like game, because they would keep delaying AC III. I wonder how the fans would respond to that, I know I would be dissapointed if they come with Assassin's Creed 2.75. Tongue

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I heard this rumor of how it's a sequel to Brotherhood. I really don't want any more Renaissance Italy or Ezio. Tired

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looks like we have one last time with ezio, he is much older now and somehow ezio plays a role. its not going to be assassins creed 3. Its DEF not a handheld game

http://www.gameinformer.com/b/news/archive/2011/05/05/assassin-39-s-cree...

looks like ezio has a hook on his hedden blade to help support his old man ams

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Wanna make a new forum, Stabguy?

I'm excited about the Hook. It's obviously there for freerunning, and Ubi has said they're going to change the mechanics of the game this time. I have a feeling this'll be better than brotherhood. And *crossfingers* no recruits (you are off in another country, after all.)

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id be down for a new forum, get an updated and fresh look. this next assassins game is gonna be huge

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id be down for a new forum, get an updated and fresh look. this next assassins game is gonna be huge

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Why the hell would stab get a new site?
This one is just fine... =/

As for the game's gameplay, My thoughts is the Apple is gonna cause Ezio to somehow "sync" to Altair as he follows his steps which I believe may lead to some interesting gameplay through Past(Altair)-Present(Ezio)-Future(Desmond)... =0

I call Ezio present seeing it's his perspective thus he might be able to glimpse both sides... xD;

This is obviously just a stretch but a fun thought non the less~ :3

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Vhan Master wrote:
Why the hell would stab get a new site?
This one is just fine... =/

I think he meant a new forum category for AC: Revelations jut like Brotherhood has.

On topic, I'm not sure what to think. After finishing both of Ezio's titles, renaissance Italy has just felt like it gave all it had to give to me, then again, this title has a new setting and hopefully no more Borgia family members. I went back to play AC1 a couple of weeks ago and found it almost as if it was the first time I ever played the game, so I would like it if the game stresses a little bit more on Altair.
That, not-so-linear mission, and a few tweaks to the multiplayer (check here for ideas) and I'm in.

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[On the meaning of BAMF]i figured it was something similar to a MILF

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james89 wrote:
Vhan Master wrote:
Why the hell would stab get a new site?
This one is just fine... =/

I think he meant a new forum category for AC: Revelations jut like Brotherhood has.

Oh, my mistake then... xD;

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Vhan Master wrote:
james89 wrote:
Vhan Master wrote:
Why the hell would stab get a new site?
This one is just fine... =/

I think he meant a new forum category for AC: Revelations jut like Brotherhood has.

Oh, my mistake then... xD;

Come to think of it he said "updated and fresh look" so maybe he was referring to a revamp of the site's look.
I think it's cool as it is.

JoeyFogey wrote:
ROB_88 wrote:
[On the meaning of BAMF]i figured it was something similar to a MILF

Babes Await My..............Flap-a-doodle Laughing out loud

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Perosnally I like the site as it is too but a Revelations link on the side bar may soon be necessary.

Anyway, that screenshot looks pretty cool. I've grown a little tired of Ezio but I suppose it'll be nice to have him in a new setting with new mechanics (and possibly a link to Altair?), and see him out until the end Smile

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james89 wrote:
Vhan Master wrote:
james89 wrote:
Vhan Master wrote:
Why the hell would stab get a new site?
This one is just fine... =/

I think he meant a new forum category for AC: Revelations jut like Brotherhood has.

Oh, my mistake then... xD;

Come to think of it he said "updated and fresh look" so maybe he was referring to a revamp of the site's look.
I think it's cool as it is.

I think so too~ xD

PatrickDPS3 wrote:
Perosnally I like the site as it is too but a Revelations link on the side bar may soon be necessary.

Anyway, that screenshot looks pretty cool. I've grown a little tired of Ezio but I suppose it'll be nice to have him in a new setting with new mechanics (and possibly a link to Altair?), and see him out until the end Smile

Yup, looks like it... xD

I agree with ya, but if they implement new gameplay systems it may be nice~
One thing I'm interested in is the Eagle Hooks, looks like with Ezio's old age he'll be using those a lot... xD;

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Yeah those hooks look cool. Any chance they'll be a combined climbing tool and weapon, d'you think?

Tbf, even though Ezio is a bit overused now, climbing around a new environment with hooks as an elderly master Assassin sounds pretty epic Laughing out loud

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yes ezio again but this game will tie up his timeline, during that era was the fall of the roman empire, so assuming assassins creed 3 will have a new character

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PatrickDPS3 wrote:
Yeah those hooks look cool. Any chance they'll be a combined climbing tool and weapon, d'you think?

Tbf, even though Ezio is a bit overused now, climbing around a new environment with hooks as an elderly master Assassin sounds pretty epic Laughing out loud

Most definitely, one thing I learned from Assassins Creed is that nothing is without a use thus we'll surely see plenty of uses for Ezio's Hooks~ xD

And I agree, no matter how much I grumble about the game... Tongue

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They better pull out all the stops with this one. If it doesn't make up for Brotherhood (and I don't believe it will), then Ubisoft's lost a fan in me. I already don't like the fact that they're flogging a dead horse with Ezio's recurring character, and now he looks like a senior running around in a furry bathrobe with hook blades. If this doesn't deliver, I'm done for good.

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"You'll learn how each of the franchise's major characters -- Altaïr, Ezio, and Desmond -- play a part in the story, and how you'll control each of the three as playable characters."
From that gameinformer link. This is interesting, very interesting. Here's hoping for a new voice actor for Altair. And FLAE, hows about you wait for us to tell you wether it feels like an actual gamechanger, and if it's not, just wait it out for AC3. As I said before, I don't think they could have gotten an entire new cast of character and time periods done in one year. Not well at least. That's why I'm glad they're releasing this first, so they can test new gameplay mechanics, refine multiplayer gameplay, and continue to work on AC3 in the background.

EDIT: "Learn about all the new features that set Revelations apart, from a brand new weapon and tool that changes the way you'll fight and traverse the world(...)"
Can't say enough how excited I am for the hook!

the posts a bit guy

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Ezio is way overused. I really don't like the fact that they're going to use him for another game. >.<

I do like the setting, though.

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Hopefully the setting includes several explorable areas, not just constantinople. Or, at the very least, that the Constantinople map includes some surrounding area which is radically different from the city.

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I really hope they learn from their mistakes and dont cram loads of side missions into it. If they make a decent attempt to return to main assassinations then I might make some vids of it, otherwise im not even going to bother.

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Jack-Reacher wrote:
I really hope they learn from their mistakes and dont cram loads of side missions into it. If they make a decent attempt to return to main assassinations then I might make some vids of it, otherwise im not even going to bother.

http://www.gamersmint.com/gi-assassins-creed-revelations-details-revealed

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Holey freak!

Spoiler: Highlight to view
The game will be set in Constantinople, which will be split into 4 huge districts (Constantin, Beyazid, Imperial and Galata). Another key point to note is that Ezio will be over 50 years old in the game. There’s lots more. You can go through them below.

We’ve the lot for you below:

◦The bulk of the game is set in Constantinople which will be split into 4 huge districts (Constantin, Beyazid, Imperial and Galata)
◦You’ll also visit Cappadocia
◦Ezio is over 50 years old in this game
◦Ezio has a new item called the hookblade which allows him to use ziplines throughout the city. UBI says that it speeds up navigation by about 30%
◦You can also use the hookblade to reach out and pull enemies in for a combo
◦Ezio can now make bombs through a crafting system. UBI says that there are over 300 bomb types
◦They’ve modified the control scheme so that circle/B will control the hookblade and triangle/Y will control project weapons and bombs
◦Eagles vision has become eagle sense. “Eagle sense let’s you focus on a character and see where he’s been,” Amancio says. “You’ll get an approximation of where he will go. If you’re able to detect the path a guard will take, you can run ahead, set a bomb, and create a trap or an ambush.”
◦They’ve expanded on the Borgia Towers concept in order to create a new system. Throughout the city there are Assassin’s Den’s, you’ll need to complete various assault scenarios in order take down the Templar presence (UBI says that there’s more variety than in the Borgia Towers). Once you obtain a den you’ll be able to upgrade the buildings in that region along with adding ziplines across the rooftops. You’ll also be able to change the guards from being hostile to neutral.
◦You can lose control of you dens as you gain notoriety. You’ll be able to send your own troops after the templars if you’re unable to make it back to the specific den that’s being attacked. You can do that by making it to any of the other dens that you currently control. You’ll also be able to install a master assassin to control a specific den and you’ll never have to worry about it being taken over.
◦The assassin leveling mechanic has been increased from 10 to 15
◦In order to make the world more immersive they’ve done away with traditional side missions in favor of random events. For example you may be traveling through a city and notice a shop owner being robbed or a little girl asking for help
◦They’re using a new type of capture facial technology called Mocam that GI describes as an “intriguing amalgamation of traditional animation, performance capture and the fascinating new style of performance on display in games like LA Noire.”
◦Desmond is placed back inside Animus where he finds a safe mode called the ‘Black Room’. You’ll be able to access Desmond’s lost memories through that back door
◦The gameplay during Desmond’s game is described as narrative-fueled puzzle sequences. “Through the manipulation and creation of geometry with the game world, Desmond seeks to reintegrate the splintered layers of his subconscious.”
◦Multiplayer is returning but this time they’re trying to give more focus to the narrative since that’s a big part of AC
◦You’ll be able to custom your character appearance and weapons as well as create guilds.


Some of these things are similar to some ideas I had. Shock

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Some of this stuff sounds good (the one thing I liked about Brotherhood was taking over the Borgia Towers), but I don't like that Ezio's turning into a psychic terrorist, though at least they're giving us an abundance of bombs to build.

I am delighted that side missions are taking a back seat for Random Events. That means no more f*cking shop quests, thank god.

I hope the Brotherhood System gets a complete overhaul. The level expansion from 10 to 15 is nice, but Missions need to be more time consuming, and I sincerely doubt that Fransisco Christiano made it to London and back in 10 minutes, let alone had time to poison an ambassador there. Missions should take at least an hour or two in real time to complete, that way it seems more realistic.

"But I want my level 15 Assassin army now!!!" -Every 13 year old fan

If you really needed arrow storm for every fight in Brotherhood then you should just stop playing this game period.

But the main thing Revelations needs is more story assassinations. There were two in the last game, and I say two because the third one was completely scripted and had you walking in a damn triangle for five minutes before it finally said "press x." The other two were flat out terrible. If we have four districts, then I want at least eight if not twelve assassinations. If you want to build up influence in the city, great, do that on your own time. Don't make it a part of the story. Give us options, Brotherhood was even more linear than AC1.

I'm much more hopeful about this game than I am with Brotherhood, but the changes need to be executed correctly otherwise all the effort will be for nothing.

Oh, and I know he's pushing 50, 60 years old, but can we have quickstepping back please? It made AC2's combat so much more fun, and it was greatly missed in Brotherhood...

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Fly Like an Eagle wrote:
Give us options, Brotherhood was even more linear than AC1.

I hope that was a typo.

I agree on all your other points, though. The idea of the Borgia towers was nice, but poorly executed IMO.

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I don't really mind Ezio but I was a bit disappointed that Altair is only going to be playable in certain sections. Have to wait to see more but it sounds good so far.

Calvar The Blade wrote:
Here's hoping for a new voice actor for Altair.

Shock The voice actor for Altair was awesome! I sincerely hope he returns.

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ThreeLetterSyndrom wrote:
Fly Like an Eagle wrote:
Give us options, Brotherhood was even more linear than AC1.

I hope that was a typo.

Oops, my bad. AC1 wasn't linear at all.

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He would have been good if he'd had more than one tone of voice. He should sound the way the cg trailers mand him look like he'd sound: like an assassin. Not a monotone tough guy.

the posts a bit guy

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I think his voice acting was fine, but it was his lack of expression and body movement that killed his character. Like at the end of the game when he's powerless to the apple and saying "I... I can't..." there's no sign of struggle or body movement at all. Ezio is much more physically animated (literally) than Altair was, that's why people like him better as a character.

Well, that, and we've stuck with his story since childbirth...

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I'd say his voice was the bigger problem. If he was moving expressively, his voice would be at odds with it. His posture doesn't matter, if he's not very expressive, his voice sound like he's just quiet and reserved, not that he's dull and stiff.

the posts a bit guy

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Calvar The Blade wrote:
He would have been good if he'd had more than one tone of voice. He should sound the way the cg trailers mand him look like he'd sound: like an assassin. Not a monotone tough guy.

Well if you look at the part, it didn't really call for a whole lot of range. Most of the dialogue took place in normal conversation. That said, what was there was great.

"What is the truth?"

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One of my problems was that he had an extremely american accent, while everyone else in the game had either an arabic or english one. He always sounded very unsubtle. If they get the same voice actor and he just tries to act the part better, with different variations on how Altair sounds when he's talking to a target than with how he's talking to a fellow assassin in a moment of mutual respect. Because I sure as heck couldn't find any in the original games.

One of the things I like about Ezio is that he used to be as naiive as Altair, but when he actually knows the score and confronts Rodrigo in AC2, he actually sounds different, like he knows his purpose, he knows what he has to do. Altair doesn't sound any different talking to al Mualim at the final battle as he did when he was getting angry at him at the beginning of the game.

The way Altair thinks in his journals doesn't make me think of the guy that was actually in the game, but more of the guy who was in the trailer for AC1. The guy who was slippery, rougish, and quiet, and smiled at his guards before vanishing. It's difficult to describe, but I liked Altair more in AC2 than AC1.

the posts a bit guy

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Calvar The Blade wrote:
One of the things I like about Ezio is that he used to be as naiive as Altair, but when he actually knows the score and confronts Rodrigo in AC2, he actually sounds different, like he knows his purpose, he knows what he has to do. Altair doesn't sound any different talking to al Mualim at the final battle as he did when he was getting angry at him at the beginning of the game.

He sounds different there because the game took place over a 20 year period (starting at 17 and ending when he was 40). We were with Altair for a little over two months.

As for the accent, as you say he was the only one with an American accent, it further differentiated him from everyone (I suppose it was just another way to make him unique and link him to Desmond).

"What is the truth?"

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read the article, the biggest thing that stuck out to me was the grappling hook, instantly thought of just cause. i really hope revelations doesnt have a cross-hair targeting system like just cause did..

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It's not a grappling hook, it's a blade with a hook. You need to be nearly within arm's reach of an object to grab it, still. ALso, I was not speaking of the difference between altair when he was old and young, I'm talking about the difference between when he was the same age and uninformed and the same age and informed.

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actually it is a grappling hook like the one in just cause....

- Ezio has a new item called the hookblade which allows him to use ziplines throughout the city. UBI says that it speeds up navigation by about 30%
- You can also use the hookblade to reach out and pull enemies in for a combo

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No, that does not make it a grappling hook. Ziplines are just ropes spanned from one point to another. What Ezio then does is hang on them with his hookblade and glide to the other end.
Also, reaching out is usually done with your arms. Wink

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Exactly. I wonder if he actually hooks them or stabs them and then pulls them.

Also I'm curious as to wether the hook has a blade connected to it or is just a hook. The gameinformer cover shows a shortish hook part and a longish blade, while the screenshot shows nothing but a longish hook.

the posts a bit guy

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Joined: 05/24/2010

Looks like a simple hook connected to a vambrace, similar to the hidden blades, to me. Definitely not a grappling hook, merely a method of holding on to lines that are already in place.

I'm very interested to see the 'random events' - hopefully this game will be as good as RDR which implemented some similar features Smile