[Front-paged by stabguy]
After the Banker appears in the memory he walks to the party. He can be scared into running away. Chase after him for a good distance. When you get within a few meters he stops. The target is supposed to teleport in place for the scene, but since you are so far away from the scene location he doesn't (probably because the party area isn't modeled in the game from being so far away). Now the only way to kill him is moving him into water. He falls nearly two hundred meters. Here's the thing: If you get about sixty meters away from him horizontally you desynchronize with "target lost". There are probably a few reasons why that's so, but in any case you don't desynch directly from killing him, making it a successful Early Death.
A Hole in One
This took a long time to perform right. Start off by stealthily killing the guards in the area. Then throw their bodies to the ground below to lead to the well nearby.
Now place the target at ground level, as was shown in a previous video, where he can be lured by the dead bodies.
Having the target follow the bodies is tricky. He doesn't seem to notice some of them that much, might have to do with distance and object modeling (or he just takes too long to inspect the bodies). Now for the assassination. A fatally high jump from the top of the nearby pillar will have you safely land in the well to ledge assassinate the Banker. This is A Hole in One, loosely related to Eagle Strike.
It was pioneered by IanXO4.
And used as an assassination style by Stabguy.
I had intended to lure the Banker using dead bodies, but instead chose the easier way of moving him. At the start of the assassination quickly stealth kill all guards that could expose you during the setup. For a short while the Banker is unresponsive and can't detect you. You can grab him without being exposed. Move him to the place shown and release him. You'll need to use a smoke bomb or two to keep him in place long enough to lock onto him. Quickly kill off the archers that can see you and lock onto the target. The distance you desynch at is sixty meters. There is a brief moment before you desynch, so you might succeed at sixty meters, but in this setup from where Ezio is standing the farthest distance the target got was fifty nine meters.
At the beginning of the assassination quickly climb up the roof of the building and kill the archer. Then run off the corner and assassinate the target. If I remember right I got this the first time I tried it. But in this video it happened a little different. In the original try I landed right behind him. But in here I landed to the side of him (good thing I locked on). In both cases I got the stationary high profile animation.
Minimalist Approach to Full Synchronization
This video was produced in response to a request by Jedted:
--- front paged by Ian ---
Here's a little Variety Pack on the mission "Follow The Money" (Sequence 5) where you have to take out silently the guard inside the Pantheon. It includes: Air Assassination, Eagle Strike, Stunt Assassination and a Parachute-Drop Assassination.
Altair92 has already shown a nice mysterious death on the Banker (Juan Borgia) using the hidden blade:
---promoted to front page by Ian---
For the Baron and Banker assassinations detection will result in desyncronization. You can avoid being detected by the target if you throw a smoke bomb then quickly grab him with a weapon (kill all the nearby guards first). Then you can move him anywhere you want, just be sure to throw him instead of let him go since he will probably see you. In addition there are other detection tricks on both targets.
[Front-paged by stabguy]
The Banker Juan Borgia can be turkey shooted by waypoint separation. To do this first kill the guards in the area to avoid detection. Then lure the Banker with a dead body to the edge of the ruins right above a haystack (you can either throw money and kill the character there or carry a dead body to that spot). Throw a smoke bomb to avoid being detected by the Banker, grab him, and drop him right over the edge above the haystack. If done correctly he will fall into the haystack, which will prevent from him taking any damage. He will no longer move since his waypoint is up in the ruins, and although that isn't far away he would have to walk around to the other side to get up there.
Eagle Strike After Waypoint Separation: Even after Waypoint Separation the target can be lured to places with dead bodies. I do an eagle strike from the top of one of the pillars (sorry if it wasn't fast enough).
Waypoint Separation Stunt: This is simply doing a stunt assassination where the Banker stands after the turkey shoot. I get as close as I can get without accidentally doing a leap of faith and perform a sideways jump.
This is my first variety pack of ACB
--- promoted to front page by Ian ---
To initiate superblending, you need to first blend with a group of people, and then transition to a non-standing surface during the blending grace period. I used this exploit to kill the target without being seen.
Eagle Strike #1
Without a lock, Ezio will throw a knife in the last direction of travel. Look over Ezio's head to fine tune your aim.