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Assassin's Creed Syndicate

Play as twins Jacob and Evie Frye to free Victorian era London from control of the Templars.
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[Syndicate] The Crate Escape - Pacifist and Reaper
0
1878 by Leo K
11/06/2016 - 19:17
n/a
[Syndicate] Playing It By Ear - Pacifist and Reaper (Stealth)
2
1952 by Leo K
10/27/2016 - 19:21
by Leo K
10/27/2016 - 21:56
[Syndicate] Cable News - Stealth Reaper
1
1864 by Leo K
11/06/2016 - 03:30
by stabguy
11/25/2016 - 00:09
[Syndicate] A Spoonful of Syrup - Pacifist and Reaper (Stealth)
2
2018 by Leo K
10/27/2016 - 19:49
by Leo K
11/07/2016 - 06:31
[Series] | Eliminate Loot Randomization
6
2128 by Leo K
11/20/2015 - 05:23
by Leo K
11/25/2015 - 04:05
[Kotaku] Dear AC: Fix Your Damn Controls
9
2109 by Leo K
11/06/2015 - 04:34
by Lilkanyon
11/11/2015 - 03:40
[Future Games] Preserving Motion and Flow throughout Stealth Killchains
0
1779 by Leo K
09/10/2016 - 22:07
n/a
[Evie Frye] Demo, Skills and Stealth Options + Syndicate's Piece of Eden
5
2975 by Leo K
08/05/2015 - 09:25
by Calvar The Blade
08/12/2015 - 15:29
[DAZ Thinks] Combat of the Past vs Stealth of the Future
0
1643 by Leo K
08/03/2015 - 03:08
n/a
[Assassin's Creed: Syndicate] Evie Frye
11
3084 by Double McStab w...
05/12/2015 - 17:46
by Calvar The Blade
05/12/2015 - 23:16
[Assassin's Creed Syndicate] [Pre-Alpha Gameplay Demo]
24
2757 by Leo K
05/12/2015 - 16:46
by Calvar The Blade
05/19/2015 - 01:54
[AC Syndicate][WW1] The Darkest Hour - No Kills, No Detects
2
1932 by Leo K
01/22/2017 - 06:39
by Leo K
01/23/2017 - 21:44
[AC Syndicate] Target Research for Creative Assassinations [Community Project]
0
1872 by Leo K
01/14/2016 - 20:56
n/a
[AC Syndicate] Survival of the Fittest [Non-Lethal / Target Only]
7
2144 by Leo K
11/01/2015 - 03:53
by Lilkanyon
11/11/2015 - 03:51
[AC Syndicate] Survival of the Fittest - Stealth Reaper
0
1847 by Leo K
01/12/2017 - 18:54
n/a
[AC Syndicate] Stealth Reaper (The Darkest Hour)
11
3328 by Leo K
02/25/2016 - 02:51
by Double McStab w...
03/07/2016 - 22:29
[AC Syndicate] Sequence 7 (All) - Reaper
3
2260 by Leo K
02/02/2017 - 16:33
by aurllcooljay
02/07/2017 - 06:35
[AC Syndicate] Overdose [Non-Lethal / Target Only]
7
4133 by Leo K
10/29/2015 - 22:36
by Leo K
11/26/2015 - 20:17
[AC Syndicate] Overdose - Reaper / Opportunist
2
2099 by Leo K
12/16/2016 - 09:35
by Leo K
12/17/2016 - 02:48
[AC Syndicate] One Good Deed - Ghost and Reaper
0
3888 by Leo K
01/21/2017 - 20:21
n/a
[AC Syndicate] Motion to Impeach [Non-Lethal / Target Only]
0
1702 by Leo K
11/02/2015 - 21:56
n/a
[AC Syndicate] Friendly Competition - Reaper and Pacifist
0
1830 by Leo K
12/27/2016 - 14:12
n/a
[AC Syndicate] Final Act [Non-Lethal/Target(s) Only]
1
2174 by Leo K
12/17/2015 - 15:43
by Double McStab w...
12/17/2015 - 16:22
[AC Syndicate] End of the Line [Non-Lethal / Target Only]
1
2666 by Leo K
02/11/2016 - 22:48
by stabguy
02/12/2016 - 22:28
[AC Syndicate] A Thorne in the Side [Non-Lethal / Target Only]
0
2144 by Leo K
11/02/2015 - 21:04
n/a
[AC Syndicate] A Thorne in the Side - Reaper
3
2085 by Leo K
01/22/2017 - 01:45
by aurllcooljay
01/23/2017 - 03:29
[AC Syndicate] A Spot of Tea - Ghost and Reaper
0
1896 by Leo K
01/18/2017 - 20:20
n/a
[AC Syndicate] A Spanner In The Works [Non-Lethal / Target Only]
8
2755 by Leo K
10/29/2015 - 09:51
by Double McStab w...
11/01/2015 - 02:33
[AC Syndicate] A Spanner in the Works (Exterior) - Stealth Kills / No Upgrades
0
1914 by Leo K
07/07/2016 - 01:40
n/a
[AC Syndicate] A Simple Plan [Non-Lethal / Target Only]
3
2444 by Leo K
10/29/2015 - 22:32
by Double McStab w...
11/01/2015 - 02:32
[AC Syndicate] A Room With A View - Reaper and Pacifist
0
2066 by Leo K
12/27/2016 - 14:17
n/a
[AC Syndicate] A Night to Remember [Non-Lethal/Target Only]
2
2517 by Leo K
12/17/2015 - 15:50
by Leo K
12/17/2015 - 18:44
[AC Syndicate] A Bad Penny [Non-Lethal / Target Only]
3
2286 by Leo K
11/01/2015 - 22:50
by Double McStab w...
11/09/2015 - 20:43
[AC Syndicate] A Bad Penny - Stealth Reaper
0
2001 by Leo K
01/19/2017 - 21:21
n/a
[AC Design] On Game Worlds and Focus/Purpose
0
1932 by Leo K
01/20/2016 - 00:06
n/a
[AC Chronicles Russia] Memory 1 - Plus Hard / Shadow Gold [Speedrun]
7
3177 by Leo K
09/29/2016 - 23:06
by Leo K
09/30/2016 - 04:10
Would you be interested in seeing threads/write-ups on design or analysis of the games be front-paged?
2
1726 by Leo K
05/11/2016 - 04:06
by Leo K
05/11/2016 - 18:22
Why the current design of "Elite" enemy types is antithetical to the core combat
8
2450 by Leo K
04/20/2016 - 07:58
by Double McStab w...
04/23/2016 - 00:50
Why Present Day was de-prioritized, and ways to move forward with minimal losses on both sides
9
2506 by Leo K
04/04/2016 - 02:38
by Calvar The Blade
04/22/2016 - 00:58
What's the best thing an AC game never had?
15
2427 by gerund
12/13/2015 - 15:38
by Leo K
10/05/2016 - 04:42
weapon durability makes sense in a stealth game
6
2076 by Calvar The Blade
11/19/2015 - 08:40
by Leo K
11/20/2015 - 09:12
viewpoints
8
2303 by Calvar The Blade
12/21/2015 - 20:34
by Double McStab w...
12/22/2015 - 15:59
Using a Haystack+Whistle in Syndicate
4
2448 by aurllcooljay
08/08/2016 - 04:47
by charlotte
08/09/2016 - 23:04
Ubisoft Confirms Rumors of 2017 AC Revamp, Says Movie is Lookin' Good
26
2242 by Leo K
02/11/2016 - 23:11
by Leo K
03/04/2016 - 14:55
Tonal Dissonance regarding Enemies vs Player
8
2063 by Leo K
12/13/2015 - 12:04
by Leo K
12/19/2015 - 21:54
the one thing that bothers me about syndicate's detection UI
1
1775 by Calvar The Blade
08/15/2015 - 13:01
by Leo K
08/16/2015 - 18:07
Syndicate general/gameplay discussion - no story spoilers please
38
2916 by Double McStab w...
11/03/2015 - 18:26
by Leo K
08/07/2016 - 05:54
some assorted stuff about progression and structure
4
2045 by Calvar The Blade
01/03/2016 - 02:51
by Leo K
01/06/2016 - 08:11
so like, the next one's supposed to be in japan, right?
6
2102 by Calvar The Blade
11/29/2015 - 10:13
by Calvar The Blade
12/19/2015 - 04:20
Short ACS Combat and Alpha HUD
1
1834 by Leo K
06/18/2015 - 01:26
by Calvar The Blade
06/18/2015 - 02:16
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